Blender is the free and open source 3D creation suite.
It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation.
Modeling, Sculpt, UV
Blender’s comprehensive array of modeling tools make creating, transforming and editing your models a breeze.
Full N-Gon support
Edge slide, inset, grid and bridge fill, and more
Advanced sculpting tools and brushes
Multi-resolution and Dynamic subdivision
3D painting with textured brushes and masking
Python scripting for custom tools and add-ons
Cycles Render Engine
Cycles is Blender’s built-in powerful unbiased path-tracer engine that offers stunning ultra-realistic rendering.
Real-time viewport preview
CPU & GPU rendering
PBR shaders & HDR lighting support
VR rendering support
VFX
VFX professionals say: “Probably the best tracker in the market”. Blender includes production ready camera and object tracking. Allowing you to import raw footage, track the footage, mask areas and see the camera movements live in your 3d scene. Eliminating the need to switch between programs.
Auto and Manual tracking
Powerful camera reconstruction
Real-time preview of your tracked footage and 3D scene
Support for Planar tracking and Tripod solvers
Animation & Rigging
Thanks to the high quality rigging and animation tools, Blender is being used for numerous short films, advertisements, TV series and feature films now.
Envelope, skeleton and automatic skinning
B-spline interpolated bones
Curve editor and dope sheets
Custom bone shapes for fast input
Sound synchronization
Story Art, drawing 2d in 3d
Really! Drawing directly in a 3D viewport makes a lot of sense. It opens unsurpassed workflow freedom for story-boarders and 2D artists.
Combine 2D with 3D right in the viewport
Full Animation Support with Onion Skinning
Layers & Colors for Stroke and Fill
Sculpt brush strokes & Parent to 3D objects
This topic was modified 5 years, 8 months ago by Tech Ilford.